Weapons
Weapons are essential tools for survival in the harsh world of Enshrouded. They allow you to defend yourself against hostile Enemies and Bosses. There are three primary types of Weapons in Enshrouded: melee, ranged, and magical.
Melee Weapons
Swords
- Swords are versatile melee Weapons that offer a balance of speed and power. They are effective in close-quarters combat and can be used to inflict both slashing and thrusting attacks.
Name | Enhancements | Special effects | Description |
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Rusty Short Sword | A forgotten sword from long gone days. Commonly found among the ashes of Embervale. | ||
Bronze Sword |
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A light and swift sword of beautiful color. It dulls quickly, though. | |
Scrappy Sword | A blunt sword, designed to open up ways. Especially through lines of enemies. | ||
Rusty Sword | A rusted Simple Copper Sword, damaged by time itself. Its best days are far gone. | ||
Short Sword | A basic short sword designed for fights in narrow areas.
Remarkably agile with a sharp tip. | ||
Extinguished Sword | Although no longer enflamed this formerly magical sword still has a sharp edge. | ||
Wailing Blade |
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An expertly crafted blade, balanced and sharp. Cuts through foes like a wail through the night. It bears the mark of a famous blacksmith from Pikemead's Reach. | |
Enflamed Sword |
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A burning sword, glowing with power. It burns hot enough to reduce the mana of its prey with every hit. | |
Nova |
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This sword, bright and blinding, erupts on the battlefield to unleash the original brilliance of the Flame. | |
Hailscourge | A blade that's cold to the touch. It weighs heavily on the mind. | ||
Wolf's Maw | A blade that devours foes easily. It carved its name into countless bodies in battle. | ||
Noble Sword |
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An dignified blade, used to defend the honor and lives of the weak. | |
Ice Blade | A blade that seems to be forged from ice itself. | ||
Fang Blade | This blade is razor-sharp like the fangs of the terrifying creatures that prowl the Nomad Highlands. | ||
White Wolf Sword |
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This sword slices through the air like a sharp howl at midnight. | |
Sharpened Broadsword | A broadsword almost too big to be comfortably swung. The original owner must have been gigantic. | ||
![]() | A bright and mighty weapon emanating power. | ||
Minor Arcana | Archaic power vibrates deep within this sword. | ||
Major Arcana |
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Archaic power sleeps within this blade. It resonates, whispers and sings to those who dare to listen. | |
Fell Broad Sword | |||
Stonewrought Sword | A once pristine weapon. Now decayed but still just as deadly. | ||
Sunbeam | A scorching hot blade infused with the desert heart. It can melt both snow and skin. | ||
Dragon Sword |
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A mythical blade from long gone days. Legends say that it was passed on to Embervale by a wise spirit wo descended from the stars in the year of the dragon. | |
Sacrilegious Steelsword |
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Hollow Echo: The weapon unleashes an unholy echo that magically extends the attack range. A blade forged from the stolen steel of fallen soldiers. It spreads regret and misery. |
Daggers
- Daggers are dual wield melee Weapons that attack quickly and stealthily. Can take down foes easily.
Axes
- Axes are heavy melee Weapons that deliver powerful blows capable of breaking through armor. They are ideal for dealing with heavily armored foes.
Name | Enhancements | Special effects | Description |
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Fenrig's Axe | An axe made for cutting down trees. Slightly less effective for fighting off wolves. | ||
Hatchet | A versatile one-handed axe. Frequently used to split the skulls of enemies. | ||
Executioner's Axe | 26 Parry Power | An axe of gruesome origin. It has seen many heads roll and still fulfills its purpose today. | |
Guillotine |
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26 Parry Power | Heads plummet to the ground, eyes shut in terror. Victims prefer darkness rather than to face the Guillotine. |
Provisional Scythe | A provisional tool used to deal fast and ugly cuts. | ||
Lupa's Scalper | "Shadow Over Umber Hollow - Lupa" is etched on the side. | ||
Jezmina's Apotheosis |
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An axe which carves a path through enemies no matter what. Swinging it fearlessly makes it feel light as a feather. | |
Wolf's Claw | Strikes with force and leaves devastating wounds. A weapon truly fitting its name. | ||
Deeproot Axe | 26 Parry Power | Carved from foraged dead wood and dusty roots, this axe was hardened in the sun to tear flesh and split bones. | |
Wolf Pack Axe | This Axe is destined to smite down creatures of the wild. | ||
Greater Thunderblast Axe |
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26 Parry Power | The dawn that puts an end to even the darkest of nights. Raise your head up high. Your light cannot be extinguished. |
Sun Axe | An axe that shines brightest at dawn, clinging on to hope no matter what. | ||
Lightforged Axe |
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An axe forged in pure light. Few have witnessed its glory, and thse who did were blinded in a flash. | |
Acid Cleaver | A cleaver coated with acid and bile. Its victims can mend the bleeding - but rarely stop the toxins from spreading. | ||
Bonebreaker | A primitive, but well - crafted brutal weapon to splinter the bones of the enemy. | ||
Dark Cleaver | Cleave through it all. Part the Shroud. Excise the tumor. | ||
Thunderbolt Axe | This one - handed axe crackles with electrifying energy since it was charged by lightning during a rare desert storm. | ||
Enshrouded Axe | A mighty axe which lusts for blood. | ||
Hair Splitter |
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This axe is eerily precise. The hair on your arms stands up as you wield it. | |
Lumenshade Axe |
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An axe to end any battle - quickly. | |
Meat Chopper | A primitively crafted but brutal weapon, awaiting its next pray. | ||
Tainted Axe |
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A mighty one - one handed axe, tainted by the blood of the fallen. | |
Veilrift Axe |
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Hollow Echo: The weapon unleashes an unholy echo that magically extends the attack range. | Every swing of this axe leaves a tear in the veil that separates the living from the beyond. |
Spinechill Axe |
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Hollow Echo: The weapon unleashes an unholy echo that magically extends the attack range. | A menacing axe that sends shivering chills down its victim's back with every heavy two-handed swing. |
Clubs
- Clubs excel in blunt force trauma, inflicting stunning effects and knocking enemies off balance. They are particularly effective against armored foes.
Name | Enhancements | Special effects | Description |
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Club | A club carved out of wood. Not much, but better than nothing. | ||
Spiked Club | A slightly improved version of the Club, reinforced with spikes. | ||
Metalstar Mace | A six-edged mace made from heavy metal. The head of this weapon resembles a star. | ||
Misfortune Mace |
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26 Parry Power | A frightening mace that brings misfortune to any that oppose it. |
Great Mace | Easy to use and quite deadly. The sharp blades on the side allow for easier penetration of armor. | ||
Spine Splinter | 13 Parry Power | No armor piece forged today can endure the sheer brutality of this mace. | |
Aerostriker | 26 Parry Power | A heavy hammer that strikes true, like a bird of prey. | |
Fleshgrinder | The needles of this spiked club can tenderize countless meatbags to mush. | ||
Fearsome Club |
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The club strikes fear into the hearts of your foes with every swing. | |
Masterful Mace | 26 Parry Power | The mace is unstoppable once in motion. | |
Flail | A stout flail that swings from dusk till dawn. | ||
Sun Hammer | The sun won't drown in the darkness of night. It will rise again. | ||
Wolf's Hydra | A heavy club adorned with multiple wolf heads near the handle. | ||
Club of Defiance | 26 Parry Power | This club can take on hordes of enemies, never wavering. | |
Wooden Tooth | 15 Parry Power | A traditional and excellently carved wooden hammer made by Vukah craftsmen. Resembles a large tooth and is very good at removing such. | |
Rotblood |
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26 Parry Power | The Shroud slumbers inside. Rotblood is molded by it, changed, and its essence forever tainted. |
Ignited Hammer |
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26 Parry Power | Inheriting the power of the Flame, this hammer can break through lines of enemies easily. |
Dreadbane | A large and powerful hammer that has been corrupted by the Shroud. Good for smashing bugs! | ||
Enhanced Spiked Club | The most basic weaponry, enhanced to be more effective and durable. | ||
Feathered Mace | Designed after the fletching of an arrow, this weapon shows true brutality when smiting friend of roe. | ||
Gorestriker |
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A deadly club that will decimate any enemy. | |
Iron Claw Club | A mace that easily cleaves through foes like a pack of starving wolves. | ||
Mace-like Club | Don't let the image deceive you. It might look like a mace, but it's a primitive club after all. | ||
Shroud Corrupted Hammer | A mighty hammer, corrupted to the core. The power of the Shroud is channeled in this weapon. | ||
Soothsayer | A hammer adorned with an ancient petrified tusk. Tusks and teeth were used by the Vukah for mystical purposes. | ||
Twin Soul Mace | A perfectly balanced mace, where each front mirrors the opposite side. | ||
Bonescourge Mace |
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Hollow Echo: The weapon unleashes an unholy echo that magically extends the attack range. | This mace is the bane and banisher of all undead creatures. |
Mandible Crusher |
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Hollow Echo: The weapon unleashes an unholy echo that magically extends the attack range. | Striking with staggering force, this hammer obliterates the Hollow by grinding their bones to dust. |
Ranged Weapons
Bows
- Bows are ranged Weapons that allow you to attack enemies from a safe distance. They are effective at inflicting moderate damage and can be used to pick off unsuspecting foes.
Name | Enhancements | Special effects | Description |
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Bow | 1.0s Draw Speed | An improvised bow made out of basic materials. Unfortunately, the bowstring is quite loose. | |
Hunter's Bow |
1.0s Draw Speed |
A finely handcrafted bow, used by seasoned woodland hunters. | |
Fell Commander's Bow |
0.6s Draw Speed |
A bow used by Commanders of the Northern Guard. A powerful energy flows through the user, increasing their pulse and allowing for faster shots. | |
Traitor's Bow |
1.0s Draw Speed |
This bow fires easily against creatures of the Shroud. | |
Wildwood Shortbow |
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0.6s Draw Speed |
This sturdy oak wood bow has a high rate of fire and conserves your energy at the expense of damage. |
Wolf's Snarl Longbow |
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1.0s Draw Speed |
This fine longbow is exhausting to use, but it strikes with the ferocity of a wolf. |
Tarred Bow |
1.0s Draw Speed |
The bow's natural resistance to fire makes it perfect for firing volleys of flaming arrows. | |
Pine Shortbow |
0.6s Draw Speed |
A practical and quick bow made from humble pine wood. Its tension is weak, so using it requires little stamina. | |
Antler Bow |
1.0s Draw Speed |
Designed in admiration of antlers, this bow has an imperial and awe - inspiring image. | |
Arsonist's Bow |
0.6s Draw Speed |
A bow that sparks blazing joy in firebugs and aspiring pyromaniacs. | |
Banebringer |
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0.6s Draw Speed |
An infested Shroud bow, able to teach the true meaning of pain. |
Brisk Bow | Every true shot makes the blood pump faster. | ||
Composite Bow |
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0.6s Draw Speed |
This is a very sophisticated bow with high tension. |
Draconian Bow | Crafted to resemble the wings of the most infamous Kindlewastes dwellers, the Draconian Vulture. | ||
Forest Longbow |
1.0s Draw Speed |
This bow has great tension, making it exhausting to use. It does great damage in exchange. | |
Forsaken |
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0.6s Draw Speed |
Lost and forgotten amidst the Shroud, this bow unleashes fury on anyone that crosses its path. |
Ignited Bow |
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0.6s Draw Speed |
Ignited by the Flame itself, this bow pulses with the power of fire. |
Nightwind Bow | A bow that's fueled by the dark shimmer of the Shroud. | ||
Ornate Wood Bow |
0.6s Draw Speed |
A top quality bow inspired by antlers. One might call it art. | |
Shadowbane |
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0.6s Draw Speed |
An accurate bow imbued with the mysterious powers of the Shroud. |
Spiked Bow |
1.0s Draw Speed |
The shots from this spiked bow can pierce anything. | |
Silvershot Bow |
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0.6s Draw Speed |
A bow that aims to strike the heart of the dark with silver-tipped arrows and no hesitation. |
Explosive Weapons
Name | Base. Dmg | Cut | Pierc | Blunt | Poi | Fire | Ice | Shroud | Shock | Description |
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Explosive Powder Ball | 15 | - | - | - | - | 100 | - | - | - | An explosive with astounding power that can be thrown. |
Explosive Powder Ball Net | 15 | - | - | - | - | 100 | - | - | - | An explosive with astounding power that can be thrown. |
Explosive Powder Grenade | 24 | - | - | - | - | 100 | - | - | - | An explosive with astounding power that can be thrown. |
Magic Weapons
Staves
- Staves are conduits of arcane energy that are used to cast spells. They are powerful Weapons that can be used to inflict elemental damage, heal allies, or debuff enemies.
Name | Enhancements | Special effects | Description |
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Spiritual Cane | A basic magical staff that is powered by the wielder's spirituality.
Staffs can cast spells by using spell charges and mana. Equip spell charges to cast. | ||
Staff | A simple magical staff made from calcified bone.
Rudimentary, but effective. | ||
Shepherd's Staff | A potent staff capable of guiding those who would otherwise be without protection. | ||
Shepherd's Lightning | A mighty relic, able to provide solace amidst chaos. The previous owner might have been a retired hero. | ||
Root Staff | This staff was made from the roots of an age-old tree. Wisdom and calm flow through it. | ||
Elder's Staff | A magical staff, brimming with the power of its former owner. Legend has it that the elder's soul is linked to it, sometimes humming at night. | ||
Hopeful Glimmer |
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Unyielding and unbroken, this staff resembles the realm's last bastion of hope. | |
Dark Staff | A magical staff, utilizing the power of darkness to cast stronger magic spells.
A mighty tool feared by every sorcerer. | ||
Deceiving Staff | The weapon of choice for the deceitful. | ||
Gleaming Staff | A magical staff that gleams with hope, able to unleash powerful magic attacks. | ||
Blackened Staff | Every apprentice knows that the Blackened Staff hides dark secrets. Trying to uncover them leads to migraines, nausea, and paranoia. | ||
Undergrowth Staff | A staff that absorbs energy from the soil. It's brimming with potential. | ||
Mirage |
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All hope is fickle, a mirage on the horizon. This staff makes its bearer reject all convictions to walk into the abyss. | |
Shroud Weaver |
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A malicious staff that effortlessly intertwines the strings of fate with the Shroud. | |
Vaporous Staff | A wild and withered staff, able to unleash the power of the earth. | ||
Sinister Crescent Staff | A ritualistic staff that was cleansed in a still rivulet under a crescent moon. It serves the wielder to guide the undead back to the beyond. |
Wands
- Wands are smaller and lighter than staves and are used to cast spells that consume less energy. They are effective at delivering rapid, precision spells.
Name | Enhancements | Special effects | Description |
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Wand | A magical wand carved out of bones. Lifeless and cold, it shoots magical ice projectiles. | ||
Crackling Wand |
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+2 Mana Regeneration 10% Overcharge 0.6s Attack Speed |
Fire proves to be an excellent weapon against creatures of the Shroud. |
Apprentice Wand |
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+2 Mana Regeneration 10% Overcharge 0.6s Attack Speed |
Modified to increase the mana control, this wand shoots ice projectiles with a bit more force. |
Blazing Wand | +1 Mana Regeneration 17% Overcharge 0.6s Attack Speed |
A wand that deals significant fire damage, eradicating anything in its path. | |
Frozen Core Wand |
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+2 Mana Regeneration 11% Overcharge |
This wand hides a rare frozen core inside, enabling its owner to unleash massive ice damage against foes. |
Cryptic Wand |
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A strange wand which was covered by ashes. It's body bends and twists, but never breaks. | |
Scorching Wand |
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+2 Mana Regeneration 11% Overcharge |
This wand practically vibrates with warmth and destructive energy. It becomes restless and twitchy when dormant for too long. |
Shocking Ice Wand | ![]() |
+1 Mana Regeneration 14% Overcharge 0.6s Attack Speed |
Crafted through a combination of lightning and ice.
Two powerful elements clash with each other, releasing a mighty strike. |
Infernal Wand |
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+1 Mana Regeneration 12% Overcharge |
Marked through hundreds of hours of enduring the force of fire, this wand has a connection to the element and is able to utilize it. |
Luminous Wand |
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+1 Mana Regeneration 13% Overcharge |
The wand grants power over fire to whoever is brave enough to wield it. |
Helix |
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+1 Mana Regeneration 19% Overcharge |
A perplexing wand, corrupted by the Shroud. It bends the mind of its bearer. |
Twisting Wand | ![]() |
Fires a projectile that deals Shroud damage.
Ethereal Duplication The wand's unique magic grants it a 50% chance to spontaneously create an additional projectile. | |
Reaper's Wand | A twisted wand emitting a faint, blue light. It demands to be wielded. | ||
Silver Storm |
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+1 Mana Regeneration 16% Overcharge 0.6s Attack Speed |
Lightning and ice fuse together to unleash a groundbreaking force. |
Ritual Tempest Wand |
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+1 Mana Regeneration 20% Overcharge |
This ceremonial wand was often used when praying for downpours when the drought first started. While that didn't work, you can still use it to call lightning down on your enemies. |
Snakespine Wand | +1 Mana Regeneration 13% Overcharge |
A mythical wand formed around a winding vertebrae core. It strikes with deadly precision. |
Summoning Weapons
Name | Cast Time | Mana cost | Description |
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Skull Summoning Vessel | 0.1s | 30 | Throw this mystical vessel to temporarily summon a skull companion. |
Necromancer's Skull Summoning Vessel | 0.1s | 40 | Throw this mystical vessel to temporarily summon a skull companion. |
Greater Skull Summoning Vessel | 0.1s | 50 | Throw this mystical vessel to temporarily summon a skull companion. |
Defensive Gear
Shields
- Shields are used to block enemy attacks and reduce damage. They are essential for melee combatants and can come in various sizes, from small bucklers to large tower shields.
Name | Block | Parry Power | Max. Durability | Special effects | Source / Cost / Created At | Description |
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Shield | 1 | 7 | 60 | - | World Drop | This makeshift shield allows you to block physical attacks. Blocking drains stamina. |
Shield | 2 | 10 | 80 | - | Crafting 6 Wood Logs 1 String |
Even a simple shield such as this can save your life when you get surrounded, or surprised. |
Pikemead's Bulwark | 7 | 20 | 110 | +25 Health | Quest: ![]() |
Even in death, the queen unites those who seek protection behind her shield. |
Rising Fighter Shield | 7 | 20 | 100 | - | Blacksmith 6 String 5 Metal Sheets 2 Wood Logs |
Even a simple shield such as this can save your life when you get surrounded, or surprised. |
Riptide | 9 | 27 | 130 | +10% Poison Resistance | Inside Grind Teeth Grotto. | A shield that was washed into a grotto by the river. Must have belonged to a valiant hero. |
Hero's Shield | 10 | 35 | 110 | - | Blacksmith 5 Linen 5 Copper Bar 5 Charcoal |
This basic shield allows you to block physical attacks. Blocking drains stamina. |
Valiant Shield | 11 | 43 | 100 | - | Blacksmith 6 Linen 6 Charcoal 7 Metal Sheets |
This basic shield allows you to block physical attacks. Blocking drains stamina. |
Mercenary Shield | 13 | 46 | 100 | - | Blacksmith 6 Linen 6 Charcoal 7 Metal Sheets |
A shield that will provide safety and aid. For a price. |
Guardian Shield | 14 | 51 | 100 | - | Blacksmith 6 Linen 6 Charcoal 7 Metal Sheets |
It's more than a shield - it's a bulwark of faith, a final sanctuary in the fray. |
Soldier Shield | 17 | 75 | 100 | - | Blacksmith 6 Linen 6 Charcoal 7 Metal Sheets |
Thrust yourself into battle and glory with the protection of this shield! |
Rogue Shield | 17 | 75 | 100 | - | Blacksmith 6 Linen 6 Charcoal 7 Metal Sheets |
A light shield that effortlessly allows the wearer to stay nimble whilst under fire. |
Flame Shield | 15 | 66 | 120 | - | World Drop (Kindlewastes) | This shield, imbued by the Flame, allows you to block against physical attacks. Blocking drains stamina. |
Shield of Light | 17 | 90 | 130 | - | World Drop (Kindlewastes)
OR Blacksmith |
This sacred shield consecrated by the Flame allows you to block against physical attacks. Blocking drains stamina. |
Wards
Name | Block | Parry Power | Max. Durability | Special effects | Source / Cost / Created At | Description |
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Spectral Shield | 3 | 13 | 100 | +10% Poison Resistance | Blacksmith 4 Metal Sheets 6 Bonemeal 3 Charcoal |
This magic shield allows you to block against physical attacks. Blocking drains stamina. |
Ghostly Shield | 4 | 24 | 110 | +10% Fire Resistance | Blacksmith 4 Amber 2 Copper Bar 2 Charcoal |
This magic shield allows you to block against physical attacks. Blocking drains stamina. |
Transcendental Screen | 6 | 24 | 120 | +10% Shock Resistance | Blacksmith 2 Bronze Bars 6 Fossilized Bone Dust 2 Charcoal |
This magic shield allows you to block against physical attacks. Blocking drains stamina. |
Ethereal Plane | 8 | 60 | 130 | +10% Shroud Resistance | Blacksmith 2 Iron Bars 1 Lapislazuli 3 Charcoal |
This magic shield allows you to block against physical attacks. Blocking drains stamina. |