Armor

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A starter set of Armor.

Armor are equipable items that provide Physical and Magical resistance and occasionally other effects. Armor can be equipped on the Character screen in one of five armor slots: Head, Upper body, Arm, Lower Body, or Foot.

Armor are typically crafted by Survivors such as the Blacksmith Blacksmith, Hunter Hunter, or Alchemist Alchemist, and may also occasionally be found in Chests.

Cosmetic Armor are special armor sets that only affect appearance and do not provide resistances or other effects. They are created by the Bard Bard, and rewarded from quests.

Armor Categories
Ragged Shirt.png
Basic Clothing
Rising Fighter Chest.png
Melee Armor
Scout Chest.png
Ranged Armor
Alchemist Apprentice Chest.png
Magic Armor
Explorer Coat.png
Cosmetic Clothing

Basic Clothing

Name Level Resistances Effect Obtained By Set
Physical Magical
Threadbare Pants.png
Threadbare Pants
- 0 0 - Starting Equipment
Ragged Shirt.png
Ragged Shirt
3 17 17 -
Ingredients Workstation Craft Time Product
3x String.png String

4x Torn Cloth.png Torn Cloth

Manual Crafting.png Manual Crafting Instant 1x Ragged Shirt.png Ragged Shirt
Ragged Set.png
Ragged Pants.png
Ragged Pants
3 11 11 -
Ingredients Workstation Craft Time Product
2x String.png String

2x Torn Cloth.png Torn Cloth

Manual Crafting.png Manual Crafting Instant 1x Ragged Pants.png Ragged Pants
Ragged Boots.png
Ragged Boots
3 2 2 -
Ingredients Workstation Craft Time Product
2x String.png String

3x Torn Cloth.png Torn Cloth

Manual Crafting.png Manual Crafting Instant 1x Ragged Boots.png Ragged Boots
Wanderer's Boots.png
Wanderer's Boots
3 2 2 - Reward from

Quest marker.png One Last Journey