Hotfix 21

From Enshrouded Wiki
Jump to navigation Jump to search
Hotfix 21
Release Date
29 January 2025
Game Version
637093

Changelog

  • Fixed several crashes in the latest version reported by players.
  • Fixed an issue that caused enemies to just give up and stop moving in long play sessions. Hang in there, little Scavenger, it’ll be alright.
  • Fixed that villagers could get unassigned from their beds when quitting and restarting the game.
  • Fixed an issue that could lead to the Summoning Sceptre being unusable after setting a custom keybind.
  • Reverted the changes to Shroud areas in Springlands near Farm.png Fenrig's Farm. Sorry about the encroaching fog, it is now contained again.
  • Reverted updated visuals for Revelwood trees. The new visuals increased the size of the trees which interfered with player bases. - Trees shouldn’t be growing in the middle of winter.
  • Reverted a change that caused debris particles to be displayed on certain building blocks. It wasn’t poor player base maintenance on your part!
  • Fixed visual glitches with VFX on AMD graphics cards.
  • Fixed an issue that prevented the setting switch from proximity voice chat to global voice chat on dedicated servers.
  • Updated the readme file for dedicated server configuration.
  • Fixed an issue preventing the default server_enshrouded.json from being created when the file didn’t previously exist, when starting a dedicated server.

As always, please keep reporting any issues that occur by pressing F1 and clicking "Report an issue". Thanks, Flameborn!